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With this response we can confirm that Mortal Kombat 11 for the Nintendo Switch will, as expected, feature less graphically intensive geometry. They're developing it at the same time as us so it's sort of a co-development. We're actually not developing it in house it's being developed by Shiver Studios. The end product is actually really fantastic. Traub answers " There are special geometry reductions that happen to make it work on the Switch. More accurately, Traub was asked how these 'downgrades' would take place without taking away from the games core or frame rate.
#MORTAL KOMBAT 11 SWITCH PS4#
In continuation of that question regarding the Nintendo Switch version of Mortal Kombat 11, Traub is asked that since the Nintendo Switch has considerable hardware limitations when compared to the PS4 and Xbox One, how will the Switch version of the game be 'downgraded'. So we're going to take that opportunity." We're trying to reach as many people as we possibly can. Nintendo Switch is the weakest of the bunch and many are wondering how the Switch version of Mortal Kombat 11 compares to. I like the Joy-Con controller more than I thought. Mortal Kombat 11 is now out for PC, Nintendo Switch, PS4, and Xbox One. Mortal Kombat 11 for Nintendo Switch - Nintendo Game Details.
#MORTAL KOMBAT 11 SWITCH PC#
It runs at a relatively consistent 60 frames per second, both in docked and handheld modes (almost) every mode present in the Xbox One, PlayStation 4, and PC versions. On a fundamental level, Mortal Kombat 11’s Switch port is totally fine. The entry commemorates new and old for the series, and showcases Netherrealm Studios true potential. This bloody fighter is a little anemic when disconnected from the internet. In response to this question, Traub says " I actually really like the Switch build. Mortal Kombat 11 offers an extreme amount of customization and replayability all while maintaining its pure enjoyment when fighting. In an interview with NetherRealm Studios' producer Trevor Traub, the topic of the Nintendo Switch was presented to the producer and he was asked how the Nintendo Switch version of the game was progressing.