In my demo, Ubisoft was clearly proud of this core play-as-anyone functionality, as I was told to recruit whoever I wanted. Do that again and again to enlist more strangers.
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One citizen takes up the mantle, then does someone a favor (in WD:L's case, a series of open-world video game missions) to convince someone to join the group. Though Ubisoft didn't show us the game's intro, the intro appears to revolve around a single converted Londoner starting a grassroots Dedsec revival. And while the play-as-anyone conceit really works as advertised and is impressive as a feat of engineering, its execution within a video game is currently hard to recommend. (The game will also launch on next-gen consoles "upon their launch," Ubisoft reps have told Ars.) In the meantime, I got to play a preview build for nearly four hours last week to find out for myself.
#WATCH DOGS 3 SEATTLE PC#
It's certainly a first for a GTA-like: why run people over with your car when you can sign them up to your cause?īut is this twist enough to boost the Watch Dogs series to a compelling romp, years after its " GTA with hacking" conceit was already wearing thin? After a delay from its original 2019 launch window, players across the world will find out October 29 on PC (UPlay, Epic Games Store), Stadia, Xbox One, and PS4.
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Security guards, grandmas, and even members of rival factions can be "recruited" to become a playable character (with some being trickier to convince than others). Last year, Watch Dogs: Legion emerged from Ubisoft's coffers with an ambitious pitch for the open-world genre: play as any character in the game.